![]() There most likely have the Azure Kinect, the PC only/professional use case only successor to the Kinect, running on the Xbox too. I’m also sure they have them running on the Xbox Series X and S. I’m pretty sure Microsoft had VR headsets running on the Xbox One. To the extent that they have anything in the works for VR on Xbox, they’re probably waiting for Sony to show their cards and seeing if what they’ve been developing could steal Sony’s thunder without giving Sony enough time to retool their product. That’s the only event in the near-medium term that I could see causing MS to jump in with a “but wait until you see what we’ve got” announcement. Personally, I’m waiting until we hear more about the PSVR2 from Sony. If the VR market gets to a point where MS thinks that it’s worth competing, and they end up releasing a better headset than Sony, the people who care about VR will likely buy into the MS system. And it’s not like PSVR is really driving a lot of Sony’s sales, or that the Playstation brand is developing lots of customer loyalty through PSVR. If/when we really start to see some killer apps come out, it won’t be hard for them to release a headset based on whatever their latest and greatest technology is at the time. MS can continue to spend money on R&D to develop better headsets while Facebook and Sony fund the development of better and better games on the software side. There are some very fun games out there, but nothing that’s causing tens of millions of people to take notice and drop money on a headset. The unfortunate reality for VR enthusiasts is also that one of the primary constraints on VR right now is that devs are still working out the kinks of establishing the visual and UI language of VR. Virtual reality may prove to be too big to ignore at some point, but it seems at least for now Xbox simply isn’t ready to compete. Facebook’s Oculus Quest 2 has outsold every headset it’s produced, with an estimated three million units sold and over $150 million in app sales on the Quest platform.Īnd this is all while Xbox Game Studios is sitting on tons of VR development talent (inadvertently or otherwise), a console clearly capable of running VR games, and internal Microsoft departments working on immersive headsets. Sony has generated over two billion dollars in revenue with PSVR hardware and software sales. Still, money left on the table is getting larger by the day. We’re responding to what our customers are asking for and… nobody’s asking for VR,” Spencer said. “I have some issues with VR - it’s isolating and I think of games as a communal, kind of together experience. ![]() More recently, Xbox head Phil Spencer dismissed VR in late 2019 as something that was just too isolating to be pursued even for its Xbox Series X/S consoles. This tracks with Microsoft’s long-term stance on VR for Xbox consoles going back to Xbox One. Take a Trip Aboard the ISS in Latest VR Film From Lauded Immersive Filmmakers Felix & Paul Long story short, the word visore VR can be translated to ‘VR headset’ in English, but its more literal meaning is ‘VR viewer’.Ī statement obtained by VGCfrom an Xbox spokesperson maintains that the message was a mistake though, calling it “inaccurate due to a localization bug.” Furthermore, the company added that “VR for console is not a focus for us at this time.” In English, we use ‘headset’ interchangeably with VR, AR and audio, but that’s not the case in Italian. Others, who probably ran the message through Google Translate, chalked it up to a simple typo tantamount to mistakenly adding the letters ‘VR’ in front of ‘headset’. Some prognosticated that Microsoft has mistakenly leaked VR support for Xbox, something it has repeatedly rebuked in the past. The VR headset must be updated. An update is available for the VR headset. The review embargoes dropped two days ago for the Xbox Wireless headset (not a VR headset, rather the audio kind), but when IGN’s Italian site ran the headset through its paces for review, a very curious message appeared when connecting it for the first time. Microsoft says however that the error message was inaccurate, and that VR for Xbox is still not a happening. A message uncovered by IGN Italy when plugging in a pair of wireless headphones into an Xbox Series X/S caused a stir in the VR community, as it seemingly alluded to some level of VR support baked into Xbox consoles.
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